Wednesday, August 06, 2008

Ripping N64 Models

Now that the forum is growing, we've had more and more people ask the question: "How can I rip models and turn them into papercrafts?"

In response to this question, I created a video tutorial of how to rip from N64 games. Enjoy!


How to Rip N64 Models from Tim Sanders on Vimeo.

NOTE: I gotta say some things. First of all, any models you rip are still owned by Nintendo, so no matter what you use the models you rip for, be sure to give credit to them. That also means that you can't use their models for commercial use.

Second, like I said in the video, if you do not own the original copy of the ROM you are using, you can only use it for 24 hours. After that, it is stealing (which is illegal). I do not in any way endorse or approve of piracy.

EDIT: Good news, the latest version of Blender (version 2.48a) has a built-in WRL import script! Now, all you need is the latest version of Blender, Python, 1964 and Lemmy's Plugin. You no longer need the VRML Plugin, mxTextTools, or SimpleParse.

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18 Comments:

  • WOW, I hope I got all that.
    I do have a question.
    Can you make a model from a picture? Or is that another story?
    Ana

    By Blogger MommaBird, At August 7, 2008 2:18:00 AM CEST  

  • A picture, because it's a flat image, doesn't have the three-dimensional frame that a model would, so no, it's really not possible. If it were, that would really simplify things, though! lol, oh well. :)

    By Anonymous Navi03, At August 8, 2008 2:06:00 AM CEST  

  • Muy bueno...

    By Anonymous Dil, At August 8, 2008 7:54:00 PM CEST  

  • It would make it more easy
    for everyone if we could make models from a picture.LOL.

    By Blogger MommaBird, At August 9, 2008 5:22:00 AM CEST  

  • Owning a rom is always illegal, unless you own the original cart and dumped it yourself!

    By Blogger Maarten, At August 11, 2008 12:00:00 PM CEST  

  • Can you put a model into the game?

    By Blogger Greg, At August 13, 2008 7:15:00 PM CEST  

  • wow cool but i may not mdownload all that stuf so i beg you : can you make a papermodel from the 4th boss from the legend of zelda majora's mask? please?

    By Anonymous metroid x, At August 14, 2008 5:46:00 PM CEST  

  • cool yeah can you rib a mario party 3 snifit and a shyguy please

    By Blogger jj, At August 23, 2008 9:29:00 PM CEST  

  • i can't download it sorry so can please rib a mario party 1 hammer bro

    By Blogger jjmason, At August 25, 2008 2:00:00 AM CEST  

  • i cant install stuff...but is it possible that maybe you wouldnt mind compying your blender folder and puttin it in a zipped folder...and sending me a link to where its uploaded...if not its fine just thinkin. thanks

    P.S.
    im Jazzmonkay on nintendo papercrat

    By Anonymous Jazz, At September 10, 2008 1:29:00 AM CEST  

  • Any rom is illegal, regardless of whether you owned the original game or not.

    By Anonymous Anonymous, At November 26, 2008 8:50:00 AM CET  

  • it's a good tutorial but it doesnt show how to make a papermodel aut of it

    By Anonymous metroidx, At December 21, 2008 8:29:00 PM CET  

  • evry time i klik export VRML
    it says:exception in emulation thread.
    can you help me

    By Anonymous metroidx, At December 23, 2008 12:27:00 PM CET  

  • It seems that i dont get any textures when i export the .wrl file. What should i do?

    By Anonymous Niclas, At June 7, 2009 1:44:00 PM CEST  

  • great vid :)
    do you have to download all that if you have the new blender?

    By Blogger VideogameGeek, At June 15, 2009 6:12:00 PM CEST  

  • how do you rip wii models???

    By Anonymous Anonymous, At June 24, 2009 6:34:00 PM CEST  

  • Ok, well, here's MY problem...

    I have the 2.49a version of Blender, which has the new sculpting tool. What I'm trying to do is rip models from Banjo-Kazooie and give the models more polygons. I managed to rip the textures and the wrl. file... but here's where the problem is. He has a different version of Blender in the video. So he had to go through a few things to actually open up the model. He had to use "Virtual Reality Modeling Language 97" to open the wrl. file. But he says at the bottom of the comments that VRML97 is no longer needed; that Blender can now open those files. I have no idea how. I've just clicked "File, Import VRML 1.0, then I go to the the C drive, the VRML folder, go the the file which is called, "output.wrl" and then blender says "loading failed, file is not a blender file."

    ...What am I doing wrong?

    By Anonymous Anonymous, At July 30, 2009 7:26:00 AM CEST  

  • i have blender 2.49a, the latest version of blender (i think) ive been having a lot of fun with it, and i have a sheikah stone 3ds file. how do i open it in pepakura, and have it with textures? in other words, how can i save a blender project as a 3ds file? if you save it as whatever.blend, then rename it to whatever.3ds, then it is a 3ds file, it says it in properties, but when i try to open it in pepakura it says cannot open file.

    help?

    plus, i am a noob at blender i cant even understand the simplest tutorials. come on, im only 11 years old, but i love your papercrafts, my room's full of 'em.
    :)

    By Anonymous Anonymous, At August 3, 2009 8:51:00 PM CEST  

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